On Sat, Jul 19, 2008 at 12:24:49AM -0400, Gregory Smith wrote:
> On Jul 18, 2008, at 6:00 PM, René Dudfield wrote:
> >I guess tiger can also build for 10.2.8?
> It sure can
> >pygame.org would also be interested in knowing how to build for 10.2.8
> >So any tips would be much appreciated :)
> I just followed this guide:
> Take a look at any of the SDL framework projects for examples.
Thanks Gregory. Here's something that Martin Fuhrer, who currently
maintains Tux Paint for OS X, pointed out in response to this thread
over on the tuxpaint-devel mailing list:
Yes, installing XCode 2.5 and the OS X 10.2.8 SDK on Leopard should be
no problem. The actual problem lies elsewhere: when I twice tried to
build Tux Paint for OS X 10.2.8 a few years ago, using XCode 2.x and
the OS X 10.2.8 SDK, I always ran into strange link errors due to
duplicate symbols in the OS X 10.2.8 libraries and elsewhere in the
Tux Paint dependencies (libintl I think, but my memory is hazy...).
In the end I gave up in frustration. I can always give it another
try, but I'm not convinced that the duplicate symbols will have put
aside their differences and made friends in these intervening years ;)
So I guess I was off in my understanding in precisely _what_ the issue
But hey, since we're talking, if anyone wants to try giving Martin a hand
doing this, and navigating the library issues, I'd love the help!
"Tux Paint" - free children's drawing software for Windows / Mac OS X / Linux!
Download it today! http://www.tuxpaint.org/