you make reference to gnt a lot. i'm not familiar with this. what is it?
the whole plugin-pref-ui using the request-ui, this i'm also not sure
what you're talking about. i've never worked with plugins, so that
might account for the lack of knowledge there.
i'm glad you've contacted me. i've been talking to the gtk-gaim
fellows about working on the privacy stuff. but if we can get a good
set of projects for gaim-text, i'd much rather do that for an SOC
application. i'll keep doing some research on both of them and see
where they go.
On 3/14/07, Adil <adil040@...> wrote:
> --- Eric Polino <aluink@...> wrote:
> > My name is Eric Polino and I'm a Computer Science/Math student who is
> > planning on participating in Google's Summer of Code. I have been
> > using Gaim for years and really like what it has to offer. I have
> > recently started using Gaim-text and saw that it has come a long way
> > and has a lot of features implemented, but is still a long way from
> > completion...whatever "completion" means. I was wondering if we could
> > work together a list of projects I could work on over the summer. I
> > have some experience with curses and some experience with chatting
> > applications. None of which are on the scale of Gaim-text, but still,
> > they aren't completely foreign ideas to me.
> > So anyways, if someone could let me know what's up that'd be great, or
> > where I could go for more direction. Google's SOC applications are
> > due in 11days.
> Hi. There are a few things that I think would be good additions to
> gaim-text (and libgnt: the widget toolkit used):
> * A new window manager (or improvements to the existing ones). For
> example, a tiling window manager would be super awesome.
> * Improve the widget-packing in a container (GntBox), may be even have a
> grid like container.
> * Implement plugin-pref-ui using the request-api.
> * Have python (or some other) bindings for libgnt. This would allow
> creating functional/useful dbus clients with gnt ui.
> * Add some more items in the buddy-list menu. Copy the gstreamer,
> auto-reconnection etc. code from gtk-gaim into gaim-text.
> * Have a spell checker, which would add some way of indicating spelling
> errors, suggesting possible corrections etc.
> There could be some other more interesting features you could think of.
> These are a few that comes to my mind. It excites me that you are willing
> to contribute to gaim-text. An SOC project would be a very good way of
> getting started.
> Note: Some of the ideas I mentioned are semi-trivial. So you may want to
> bundle a number of them for an SOC application. :)
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