Gonéri Le Bouder wrote:
> Le lundi 30 octobre 2006 21:39, chris guirl a écrit :
>> On 10/30/06, Gonéri Le Bouder <goneri@...> wrote:
>>> First I want to precise that I got Matthew agreement when I began to
>>> VDrift and I used the work he did (Saddly I had to remove his great cdbs
>> That's OK, I think I remember this too. By the way, I think cdbs will work
>> again; right after the 7-8 release Matthew did a lot of work updating the
>> SCons system to relieve the problems that broke our deb build before.
>> Unfortunately I had already done the source release, so you didn't get
>> these changes.
> We had a discution about CDBS in the Team and we decide to remove it from
> every packages:
> That's why I decided to remove it.
VDrift does not fall in with the groups objections on that page. VDrift
uses a some what standardized build process, and CDBS is working in our
setup. I see no reasons for not using it at least for VDrift.
>> Well, my main concern is with consistency. If we build packages here,
>> and you build a different package, that confuses users
>> who might get our package, or might get yours from their
>> repository...so I guess if you want to keep it on Debian Games SVN, we
>> need to find a way we can apply the changes made to your build to our
>> deb builder, so that we can have the same structure as the ones you
>> release. How
>> can we achieve this?
> You are welcome in the team :).
> Joining the time as easy as creating an account on alioth.debian.org and
> asking for the inclusion in the Team.
> We use very common tools like svn-buildpackage to make things easy.
> I don't want to impose this but I really think it's the best way to keep
> things stantard.
I have no problems with using svn-buildpackage (assuming I am
understanding how it works correctly).
Matthew A. Nicholson