OK, the thing with the powerups is known. I don't think anybody noticed the timer, tho...
If it's a bug, nobody has fixed it, and if it's a 'feature', nobody's 'fessing up about adding it.
--- GeoFrog@... wrote:
> okay, guys, this is gonna be the strangest bug you see yet...When I run Super
> Mario All-Stars, or Super Mario All-Stars + World, (both are good roms as
> they work fine on SNES9x) The game works perfectly in every way...EXCEPT
> when you choose Super Mario Bros 3 from the game's menu. When you play it
> for awhile, you notice that when the timer reaches zero, Mario/Luigi DON'T
> die. What the heck? They die on my real SNES! They die on SNES9x! also,
> during the game if you press SELECT, Mario/Luigi will change to another
> power-up. Another bizarre occurance, as this doesnt happen when I press
> select on the real system or SNES9x. This only started happening in recent
> versions of ZSNES...way back a long time ago, no such error occured. But I
> don't remember which version that was...sorry.
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