Hi all, time for some new releases!
Thanks to all the hard work of the Arianne team (go to
irc.freenode.net#arianne to meet some of them) there is a new version of
both the client and server.
These versions fix a large number of issues, improve performance, introduce
some new maps, a new quest and even some new features.
A Stendhal manual is found at
http://arianne.sourceforge.net/wiki/index.php?title=StendhalManual
Other documentation for building the projects is also on our Wiki...
http://arianne.sourceforge.net/wiki/
Enjoy!
Stendhal 0.52 Aug 14, 2006
--------------------------
- players
- display of item based ATK and DEF is now calculated by the server
- fixed a bug which caused quest items to be lost if your bag is full
- fixed vertical alignment of the blue cross in minimap on small maps
- minor changes to NPCs and maps
- Tell-menu works now on players with spaces in their names
- low-level admins have their name printed in light yellow,
high-level-admins in dark yellow
- coloring the name of nps and monsters
- fixed key autorepeat on Linux
- maps and quests
- added a new quest in 0_semos_plains_n
- added an iron ore mine near Orril castle
- added an NPC who casts iron and another one who buys it
- several minor fixes on many maps
- admins / game masters
- /supportanswer <player> <text> admin command replys to <player> and all
players with support-adminlevel
- (*) Inspect, (*) Destroy and /alter #12345 can be used on items
- /support and /supportanswer can now be forwarded to
irc://irc.freenode.net/#arianne-support
- added a new jail map
- admins can summon lots of monsters with /script plague.groovy 1 rat
- admins can create signs using /script adminsign.groovy
- improved error-messages on admin-commands
- internal
- experimental support for TCP network connections to prevent resyncs and
lost messages
- performance optimization on server-side
- changed build-script so everything is created below a
"build"-subdirectory.
- added all dependencies to "libs" folder
- added a new disabled NPC /script adminmaker.groovy for test-systems
- client will use tilesets in tiled if data/tilesets is empty (development
environment)
- prefilled-cache.jar contains the content of the cache directory for
webstart
- added http.port paramter to marauroa.ini defaulting to 80 (not game-port
anymore)
- support for two weapons as pair (swapped slots rhand and lhand on client)
(they are not yet in game)
Marauroa Changes
---------
1.32 Jul 16, 2006
- Added experimental support of TCP.
- Fixed a cpu-intensive debug-message while creating zone-based perceptions
- Improved createaccount method to return information about the cause of the
failure.
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