I have installed Stellarium on six platforms without any problems (as yet). The platforms are:-
Windows XP pro SP3 Intel Pentium 4 Dual core 4GB memory Intel display on Gigabyte GA-G41M-ES2H board
Acer Aspire 4315 Laptop Windows XP pro SP3 Pentium 4 2GB memory Intel 965 chipset
Acer Aspire 4315 Laptop Vista Home SP1 Pentium 4 2GB memory Intel 965 chipset
HP compaq Windows XP Pro SO3 Intel Pentium 4 1.5 GB memory Intel 82865 display
ASUS Windows XP pro Sp3 Intel pentium 4 1.5 GB memory SiS 661 video
? Windows XP pro SP3 Intel Pentium 4 750 GM memory Nvidia Gforce2 video
I have always placed those files manually into the working stellarium folder operate from there. Matter of choice only. Keeps everything together. I keep a folder on the HDD with the current dll's so it is only a quick "copy"
to transfer them as required. I am then independant of Qt for running the program.
I have also manually packged the po files into a locale folder with a batch file (I check the batch file each time there is a change in the svn)
I have my own stellarium.iss to package stellarium
It collects the same info as the stellarium.iss with an added line "priveledges required= none"
I group the prepared sub folders required for operation into a folder "share" and pack them from there. This means the required ones don't get mucked up while I am updating and compiling a task I sometimes do 2 or three times a day.
Regarding test packages I have not got a web site any more but I do have permission to upload a copy to http://www.iceinspace.com.au/uploads so that the members of our forum there can test them.
I also make DVD data discs with everything on to give to the members of our astronomy society.
Beaumont Hills Observatory
S 33' 41' 44" E 150' 56' 32"
> From: fabien.chereau@...
> Date: Sat, 30 Jan 2010 23:16:02 +0100
> To: stellarium-pubdevel@...
> Subject: Re: [Stellarium-pubdevel] HOWTO: setup a build environment on win32
> Great! Well done.
> You don't need to copy the stellarium.exe and libstelmain.dll in the
> stellarium/ if you tell QtCreator to run the .exe from the
> stellarium/ directory. This is convenient because you can then use the
> run button of the IDE (which also save open files and recompiles them
> if necessary).
> For faster compilation, you can also append the e.g -j 3 flag to the
> make command setup in the project options.
> Finally, here is an addition on how I created the package:
> First I put all the necessary dlls in the stellarium/ directory.
> Then I open a standard windows command terminal, and cd into the
> builds/qtcreatorbuild/ directory and type 'make install', this will
> copy all the files into the application folder.
> Then you just need to open the .iss file with inno setup and generate
> the package.
> If you end up generating a clean windows package, it may be more
> stable than the one I created on my XP machine which I suspect
> introduced this bug: https://bugs.launchpad.net/stellarium/+bug/514285
> I am looking forward having you as a regular win32 packager :)
> On Sat, Jan 30, 2010 at 22:38, Barry Gerdes <barrygastro@...> wrote:
> > Hi
> > Success!
> > Lack of decent progress indication and advice when it was finished was a
> > slight problem. I waited ten miutes after activity stopped and thought the
> > build had failed. However I looked in the qtcreator-build\src folder and
> > there were the stellarium.exe and libstelmain.dll. I transfered them to the
> > stellarium directory added the other required dll's from Qt plus the
> > sqldrivers\qsqlite4.dll folder and away it went.
> > I will make some additional notes in Fabien's procedure then try on another
> > computer.
> > Barry Gerdes
> > Beaumont Hills Observatory
> > S 33' 41' 44" E 150' 56' 32"
> > ________________________________
> > From: treaves@...
> > Date: Sat, 30 Jan 2010 10:08:36 -0500
> > To: stellarium-pubdevel@...
> > Subject: Re: [Stellarium-pubdevel] HOWTO: setup a build environment on win32
> > On Jan 30, 2010, at 7:57 AM, Barry Gerdes wrote:
> > Hi Fabien
> > I have been trying to build with Qt creator but not having much luck. I get
> > down to step 8
> > but can't generate the cmakecache.txt properly. As far as I can see I have
> > followed the earlier steps verbatum and I have read the instructions for a
> > cmakelists project which just says the same as what you have listed.
> > Any other clues?
> > Barry
> > Perhaps he was checking out from with Creator. Simply start Creator, go to
> > Open Project (or file - what ever it's called) and open the main
> > CMakeLists.txt file.
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