On Mon, 24 Feb 2003, Denis Shcherbakov wrote:
> I think this is a ray-tracing or shadowing issue, and I'd like to find out
> how to turn it off. I have a bunch of spheres on a lattice, and when you
> turn the lattice a certain way - for example with a lattice corner out of
> the plane of the screen, "staring at you" - *some* spheres get "blackened"
> (with one-sided light source) or become sort of transparent (with
> two-sided light source)... I'd like to turn off this feature and just
> view the spheres as fully "solid" volumes rather than transparent or
> projected objects, regardless of lattice orientation...
> Any help is appreciated!
Welcome to the PyMOL mailing list!
Only one of the two problems is solvable -- "set ray_shadows,0" to turn
off shadowing when raytracing (version 0.86 required). The transparent
sphere problem will be solved in a future version.