On Mon, Aug 06, 2001 at 10:45:29PM -0400, Michael Zadok Katzhyman wrote:
> I get the following error when running python and then importing the
> visual module:
> Python 2.1 (#1, Jul 30 2001, 23:12:46)
> [GCC 2.96 20000731 (Red Hat Linux 7.1 2.96-85)] on linux2
> Type "copyright", "credits" or "license" for more information.
> >>> from visual import *
> Traceback (most recent call last):
> File "<stdin>", line 1, in ?
> File "/usr/lib/python2.1/visual/__init__.py", line 17, in ?
> import cvisual
> ImportError: /usr/lib/python2.1/lib-dynload/cvisualmodule.so: undefined
> symbol: create_faces__FRCQ22Py5TupleRCQ22Py4Dict
> I compiled visual from both CVS and the VisualSource file and got the
> above error.
> I was able to fix this by adding faceset.cpp to the VISUAL_SOURCES list.
> So it looks like this might need to be fixed in the source.
Yeah, sorry, this is known. I will try to check in a makefile fix. DMA, if
you could do this it would be appreciated (a CVS checkout over here is a
long, drawn-out, painful affair).
> The 3D is also not very reliable...I get weird screen artifacts and
> sometimes the vpython window won't respond for about 10 seconds...this
> occurs on complicated scenes and ones which just are a box (i.e.. from
> visual import * box() )
> I am runnning RedHat 7.1 and I have a Matrox G400 with hardware
> accelerated OpenGL. Any ideas...is there any linux setup which gives good
> results? Under Windows everything runs ok (cringe..).
Hmm, I've been using things pretty heavily on my laptop (so software Mesa
GL) with fairly complex scenes (Quake3 models), and things have been
performing just fine.
I don't know if I can offer any insights, except that I'l lbe playing with
things more (and on a hardware-accelerated platform) in a week and a half
when i'm back in town.