Output Sheet Feature Requests item #1314407, was opened at 2005-10-05 22:40
Message generated for change (Settings changed) made by eddyanthony
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Category: New Output Sheet
>Group: Unscheduled
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Eddy Anthony (eddyanthony)
Assigned to: Chuck Pint (chuckpint)
Summary: Output Sheet for Import into DMGenie
Initial Comment:
I believe this may have been brought up before, but while I use
PCGen for character generation and maintnenance, I use DMGenie
for campaign creation and management as well as combat
management. Could one of the wonderful OS monkeys look into
creating an output sheet that is compatible with the Stat Block
Import feature in DMGenie. I realize that none of the OS monkeys
may have access to DMGenie, so the format expected by DMGenie
is.....
Name; Race Cls1/Cls2: CR #; hp ##; Init +#; Spd ## ft.; AC ## (##
Touch); BAB +#/+#; Atk: +# melee (#d# + #, WeaponName), +#
ranged (#d# - #, WeaponName); SA SpecialAttacks; SQ
SpecialQualities; SR ##; PR ##; AL XX;
SV Fort +#, Ref +#, Will +#;
Str ##, Dex ##, Con ##, Int ##, Wis ##, Cha ##.
Languages spoken: FirstLanguage, SecondLanguage.
Skills and Feats: SkillOne +#, SkillTwo +#; FeatOne, FeatTwo.
Clr Spells Per Day: #/#/#.
Spells Known: SpellOne, SpellTwo.
Spells Memorized: SpellOne, SpellTwo (#).
Powers Known: PowerOne, PowerTwo.
Possessions: ### gp, ItemOne, ItemTwo, ItemThree (## gp, ## lb).
I have been using the Stat Block 3 output, but it requires heavy
massaging after being pasted into DMGenie and doesn't seem to
include all of the skills, feats, ect. Thanks for any help you may
have, and also all of the hard work you guys have put into PCGen.
The 5.8 releases are absolutely awesome.
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Comment By: Martijn Verburg (karianna)
Date: 2007-07-20 10:26
Message:
Logged In: YES
user_id=252169
Originator: NO
prods Chuck - are you working on this?
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