Revision: 13152
http://xbmc.svn.sourceforge.net/xbmc/?rev=13152&view=rev
Author: althekiller
Date: 2008-05-20 00:10:46 -0700 (Tue, 20 May 2008)
Log Message:
-----------
updated: README to make mention of "install" make target and reflect new binary name.
Modified Paths:
--------------
branches/linuxport/XBMC/README.linux
Modified: branches/linuxport/XBMC/README.linux
===================================================================
--- branches/linuxport/XBMC/README.linux 2008-05-20 02:49:02 UTC (rev 13151)
+++ branches/linuxport/XBMC/README.linux 2008-05-20 07:10:46 UTC (rev 13152)
@@ -110,6 +110,16 @@
# make -j2
+.3 # make install # (optional)
+
+This will install XBMC in the prefix provided in 4.2.1 as well as a launcher script.
+
+NOTE: You may need to run this with sudo (sudo make install) if your user doesn't have write permissions to the prefix you have provided (as in the default case, /usr/local).
+
+NOTE2: The launcher script runs with -q as well as platform dependant dirs (aka userdata in ~/.xbmc) by default. Inherently you can't go moving things around after make install has been run and expect XBMC to work (an exception here is anything in ~/.xbmc). If you want to remove XBMC see NOTE3.
+
+NOTE3: XBMC can be uninstalled from the system by issuing "make uninstall" from the root of the source tree (sudo applies here as above). If you have rerun configure with a different prefix (or you've run build.sh) you will need to rerun configure with the appropriate prefix BEFORE issuing "make uninstall"
+
-----------------------------------------------------------------------------
5. How to run
-----------------------------------------------------------------------------
@@ -119,7 +129,7 @@
----------------------------------------
If using build.sh with default options, simply:
# cd BUILD
- # ./XboxMediaCenter
+ # ./xbmc.bin
----------------------------------------
5.2 Manual
@@ -132,7 +142,7 @@
Usage:
# ./build.sh NOUPDATE NOCOMPILE
# cd BUILD
- # ./XboxMediaCenter
+ # ./xbmc.bin
-----------------------------------------------------------------------------
@@ -156,7 +166,7 @@
only on one monitor, then make sure to set the environment variable
SDL_VIDEO_FULLSCREEN_HEAD to the display no. which you want to use.
-For e.g. "SDL_VIDEO_FULLSCREEN_HEAD=1 ./XboxMediaCenter" to tell XBMC
+For e.g. "SDL_VIDEO_FULLSCREEN_HEAD=1 ./xbmc.bin" to tell XBMC
to use display no.1.
Note: Nvidia Twinview users should be aware that X treats the
@@ -205,7 +215,7 @@
The proper way is to compile with the --disable-debug option this will
make a smaller executeable as well.
-Add -q to the commandline "./XboxMediaCenter -q" will remove the on screen
+Add -q to the commandline "./xbmc.bin -q" will remove the on screen
Debug info when you have compiled with debug mode on (default)
----------------------------------------
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