Thanks very much! I will try what u said!
On Sun, Mar 11, 2012 at 11:26 PM, Eric M. Ludlam <ericludlam@...:
> On 03/11/2012 10:59 AM, martin luo wrote:
>
>> hi, all!
>> I have a problem while using ede-find-file
>>
>> I want to find file in my ede cpp project,
>> but when i find db.h(it settled in "d:/projects/leveldb/db/db.h") in my
>> project, it says cannot find.
>> below is my config, is there any mistake?
>>
>> *(setq leveldb_root "d:/projects/leveldb/")*
>> *
>> *
>> *(ede-cpp-root-project*
>> * "leveldb"*
>> * :file (concat leveldb_root ".gitignore")*
>> * :system-include-path '("C:/Program Files/Microsoft
>> SDKs/Windows/v7.1/Include"*
>> * "C:/Program Files (x86)/Microsoft Visual Studio 9.0/VC/include")*
>> * :include-path '("/"*
>> * "/include"))*
>>
>
>
> Hi,
>
> For the original ede project types, such as the ones that generate or read
> Automake files, EDE knows all the files and where they are if they are
> being compiled into your program.
>
> For ede-cpp-root, it has no list of files to use, so it will only really
> search in the current directory or include path. The include path is key
> since it is needed for smart completion.
>
> If you would like to use ede-find-file for general file discovery, you can
> integrate in an external tool such as GNU Global, or idutils as a backend
> database for both files. You could also enable the use of your system's
> 'locate' command.
>
> Customize ede-locate-setup-options to include whichever tool you would
> like to use, and then it should work as desired.
>
> Eric
>
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