Hello,
I update the CVS version of gazebo. It should save frames in color now.
-nate
On 5/31/07, Daniel Igor Mendoza Qui=F1ones <daniel.quinones@...> wr=
ote:
> Hello again
>
> Maybe this is a problem of gazebo and not of player, but because i change=
both to CVS i am sending this message to both forums
>
> Yesterday i install the CVS versions of player and gazebo and now i have =
the following problems
> 1) when i try to save frames with the ObserverCam all of them ar saved in=
grayscale (extension pgm). This didnt happend with the player and gazebo r=
elease versions. The image of the ObserverCam is in color and is correct. t=
he image view when i activate the frustrums is also correct.I dont know why=
it saves all frames in grayscale
>
> 2)I have problems with the camera interface of the simulation control of =
gazebo.
> When i activate it, the image is in grayscale and the object is mirrored =
(the same object is view 3 times) and there is a black band in the bottom o=
f the image.
>
> 3) when i use playercam to see de image in player, the image is correct b=
ut in gray scale.
>
> My world file and cfg file are
>
> WORLD FILE
>
> <?xml version=3D"1.0"?>
> <gz:world xmlns:gz=3D"http://playerstage.sourceforge.net/gazebo/xmlschema=
/#gz"
> xmlns:model=3D"http://playerstage.sourceforge.net/gazebo/xmlschema/#model=
"
> xmlns:sensor=3D"http://playerstage.sourceforge.net/gazebo/xmlschema/#sens=
or"
> xmlns:window=3D"http://playerstage.sourceforge.net/gazebo/xmlschema/#wind=
ow"
> xmlns:param=3D"http://playerstage.sourceforge.net/gazebo/xmlschema/#param=
s"
> xmlns:ui=3D"http://playerstage.sourceforge.net/gazebo/xmlschema/#params">
>
>
> <model:ObserverCam>
> <id>userCam0</id>
> <xyz> 0 0 1</xyz>
> <rpy>0 60 0</rpy>
> <imageSize>640 480</imageSize>
> <updateRate>10</updateRate>
>
> <nearClip>0.2</nearClip>
> <farClip>100</farClip>
>
> <displayRays>false</displayRays>
> <displayAxes>false</displayAxes>
> <displayCoM>false</displayCoM>
> <displayTextures>true</displayTextures>
> </model:ObserverCam>
>
> <model:LightSource>
> <id>light0</id>
> <xyz>-5.000 -5.000 10.000</xyz>
> </model:LightSource>
>
> <model:GroundPlane>
> <id>ground1</id>
> <color>0.5 0.5 0.5</color>
> <textureFile>grid.ppm</textureFile>
> </model:GroundPlane>
>
> <model:Pioneer2AT>
> <id>robot1</id>
> <xyz>0 0 0</xyz>
> <rpy>0 0 0</rpy>
> <model:SonyVID30>
> <id>camera1</id>
> <xyz>0.18 0 0.322</xyz>
> <nearClip>0.02</nearClip>
> <farClip>10</farClip>
> <renderMethod>XLIB</renderMethod>
> </model:SonyVID30>
>
> <model:Pioneer2Gripper>
> <id>gripper1</id>
> <xyz>0.265 0 0.165</xyz>
> </model:Pioneer2Gripper>
>
> </model:Pioneer2AT>
>
> <model:SimpleSolid>
> <xyz>1 0.3 0</xyz>
> <shape>sphere</shape>
> <size>.2</size>
> <color>255 0 0</color>
> <fiducial>4</fiducial>
> <model:TruthWidget>
> <id>truth3</id>
> </model:TruthWidget>
> </model:SimpleSolid>
>
> <model:SimpleSolid>
> <xyz>1.5 -0.35 0</xyz>
> <shape>sphere</shape>
> <size>.2</size>
> <color>255 0 0</color>
> <fiducial>4</fiducial>
> <model:TruthWidget>
> <id>truth3</id>
> </model:TruthWidget>
> </model:SimpleSolid>
> </gz:world>
>
> CFG FILE
>
> driver
> (
> name "gazebo"
> provides ["simulation:0"]
> plugin "libgazeboplugin"
> server_id "default"
> )
>
> driver
> (
> name "gazebo"
> provides ["position2d:0"]
> gz_id "robot1"
> )
>
> driver
> (
> name "gazebo"
> provides ["sonar:0"]
> gz_id "robot1"
> )
>
>
> driver
> (
> name "gazebo"
> provides ["camera:0"]
> gz_id "camera1"
> save 1
> )
>
>
> best regards
>
> Daniel Mendoza
>
>
>
>
>
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