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I really do doubt you're going to see speed improvements - you normally only
see that in computation-heavy stuff. If anything you might run a bit slower
with an x64 build because of the larger data types... wanting to "go native"
for everything is usually misguided. But let's know if it works out :)
Sounds weird that the updater fails btw, that's definitely something that should
be looked into.
NP++ is built with Visual Studio, you should probably be able to build it with
one of the free Express editions - that doesn't have x64 support though, so
you'd need to either do commandline build with the SDK version of the compiler,
or integrate the SDK compiler with the Express edition VS (unless of course
you have access to VS200x pro).
Ontop of that you'll have to build Scintilla for x64, which is probably doable
- at least I found some google references to Scintilla + x64. NP++ itself likely
isn't 64bit-clean, though. And then you have to do 64bit versions of the plugins
you want to use, which pose additional potential 64bit-cleanliness problems.
All that probably for nothing.
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