Hurray,
Thanks for this new release and its many improvements,
It will soon find its natural place in OpenJUMP 1.6 release,
Michaël
> I'm happy to announce that JTS 1.13 has been released and is now
> available for download from SourceForge at
>
> http://sourceforge.net/projects/jts-topo-suite/
>
> There are many new features, improvements and bug fixes in this
> release. The full list is:
>
>
> Functionality Improvements
>
> * Changed GeometryFactory.createGeometry() to make a deep copy of
> the argument Geometry, using the CoordinateSequenceFactory of the
> factory
> * Added ability to specify a dimension in CoordinateArraySequence
> * Changed Geometry.getEnvelopeInternal() to return a copy of the
> cached envelope, to prevent modification
> * Added GeometryEditor.CoordinateSequenceOperation to allow easy
> editing of constituent CoordinateSequences
> * Added GeometryFactory.createPolygon convenience methods which do
> not require holes to be specified
> * Geometry overlay methods now return empty results as atomic types
> of appropriate dimension
> * Added RectangleLineIntersector to provide efficient rectangle-line
> intersection testing
> * Added getOrdinate and setOrdinate to Coordinate
> * Quadtree is Serializable
> * STRtree is Serializable
> * Added max, average and wrap functions to MathUtil
> * Improved WKTReader parse error reporting to report input line of
> error
> * Improved |WKBReader| to repair structurally-invalid input
> * Made TopologyPreservingSimplifier thread-safe
> * Added AbstractSTRtree.isEmpty() method
> * Added QuadTree.isEmpty() method
> * Added KdTree.isEmpty() method
> * Added decimation and duplicate point removal to ShapeWriter.
> * ScaledNoder now preserves Z values of input
> * Added instance methods for all Triangle static methods
> * Added CGAlgorithmsDD containing high-precision versions of some
> basic CG algorithms
> * Added IntersectionMatrix.isTrue() method for testing IM pattern
> matches
> * Added |getRawCoordinates| methods to |PackedCoordinateSequence|
> concrete classes
> * Modified |Geometry.isSimple()| to explicity check for simplicity
> for all types, and support |GeometryCollections|
> * Improved |MCIndexSnapRounder| to add nodes only where they are
> necessary
> * Added |CoordinateArrays.removeNull()| method
> * Enhanced |GeometryEditor| to handle null geometries returned from
> operation
> * Added |WKBHExFileReader|
> * Added |Distance3D| operation
>
>
> Performance Improvements
>
> * Simplified & improved performance of RectangleIntersects by using
> new RectangleLineIntersector
> * In RandomPointsInGridBuilder eliminated redundant ArrayList usage
> * In PreparedPolygonIntersects and PreparedLineStringIntersects
> added check to avoid creating segment index if all test inputs are
> points
> * In AbstractSTRtree switched to using indexed list access for
> better performance than using iterators
> * In AbstractSTRtree freed inserted item array after index is built
> * Improved performance of Polygonizer for cases with many potential
> holes
> * Improved performance for some DD methods by making them final
> * Added fast filter for CGAlgorithmsDD.orientationIndex, and
> switched to self-operations for DD determinant
> * Changed |STRtree.createNode()| to use a static class for nodes
> * Changed |QuadTree Node| to use scalar x and y variables rather
> than a |Coordinate| to reduce memory allocation
> * Fixed |PreparedGeometry| concrete classes to be thread-safe.
> * Fixed |SortedPackedIntervalRTree| so that it is thread-safe.
>
>
> Robustness Improvements
>
> * Switched to using DD extended-precision arithmetic to compute
> orientation predicate
> * |CGAlgorithms.distanceLineLine()| improved to be more robust and
> performant
> * Fixed robustness issue causing Empty Stack failure in ConvexHull
> for some nearly collinear inputs
> * CGAlgorithms.signedArea() uses a more accurate algorithm
>
>
> Bug Fixes
>
> * Fixed Geometry.equalsExact() to avoid NPE when comparing empty and
> non-empty Points
> * Fixed CascadedPolygonUnion to discard non-polygonal components
> created during unioning, to avoid failures and provide more
> desirable behaviour
> * Fixed CentralEndpointIntersector to initialize result correctly
> * Fixed
> DelaunayTriangulationBuilder.extractUniqueCoordinates(Geometry) to
> avoid mutating the vertex order of the input Geometry
> * Fixed ConformingDelaunayTriangulationBuilder to allow non-disjoint
> site and constraint vertex sets
> * Fixed RandomPointsInGridBuilder point generation to use circle
> constraint correctly
> * Fixed Linear Referencing API to handle MultiLineStrings
> consistently, by always using the lowest possible index value, and
> by trimming zero-length components from results
> * Fixed bug in LocationIndexedLine and LengthIndexLine which was
> causing an assertion failure when the indexOfAfter() method was
> called with a constraint location which is at the end of the line
> * Fixed bug in STRtree.query(Envelope, ItemVisitor) causing an NPE
> when tree is empty
> * Fixed issue with creating zero-length edges during buffer topology
> building under fixed precision, by: adding filter to remove
> zero-length edges; using a better estimate of scale factor for
> reducing to fixed precision after initial failure.
> * Fixed TopologyPreservingSimplifier to return a valid result for
> closed LineStrings with large distance tolerances
> * Fixed TopologyPreservingSimplifier to return an empty result for
> an empty input
> * Fixed DouglasPeuckerSimplifier to return an empty result for an
> empty input
> * Fixed MinimumBoundingCircle to correctly compute circle for obtuse
> triangles.
> * Fixd GeometryPrecisionReducer to use input GeometryFactory when
> polygon topology is fixed
> * Fixed GeometryNoder bug that was failing to snap to end vertices
> of lines
> * Fixed Geometry.getCentroid() and Geometry.getInteriorPoint() to
> return POINT EMPTY for empty inputs
> * Fixed DelaunayTriangulationBuilder to correctly extract unique points
> * Fixed KdTree to correctly handle inserting duplicate points into
> an empty tree
> * Fixed LineSegment.projectionFactor() to handle zero-length lines
> (by returning Double.POSITIVE_INFINITY)
> * Fixed LocationIndexedLine to handle locations on zero-length lines
> * Fixed |LengthIndexedLine| and |LocationIndexedLine| to handle
> |indexOfAfter()| correctly
> * Fixed |WKBReader| to handle successive geometrys with different
> endianness
> * Fixed |GeometricShapeFactory| to correctly handle setting the
> centre point
> * Fixed |GeometryFactory.createMultiPoint(CoordinateSequence)| to
> handle sequences of dimension > 3
>
>
> API Changes
>
> * Changed visibility of TaggedLineStringSimplifier back to public
> due to user demand
>
>
> Testing
>
> * Added Performance Testing framework (PerformanceTestRunner and
> PerformanceTestCase)
> * Added named predicate tests to all Relate test cases
>
>
> Contributors
>
> * Peter Hopfgartner - improved area computation
> * Michael Michaud - snap-rounding improvements
>
> ------------------------------------------------------------------------
>
>
> JTS TestBuilder
>
>
> Functionality Improvements
>
> * Added segment index visualization styling
> * Improved *Geometry Inspector*
> * Added stream digitizing for Polygon and LineString tools
> * Added output of Test Case XML with WKB
> * Added Extract Component tool
> * Added Delete Vertices Or Components tool
> * Added Geometry Edit Panel pop-up menu, with operations
> * Added Halton sequence functions
> * Added sorting functions
> * Added function for selection of first N components
> * Added CGAlgorithms functions
> * Added ability to paste and load multiple WKBHex geometries
>
>
> Performance Improvements
>
> * Using decimation substantially improves rendering time for large
> geometries.
>
>
> Bug Fixes
>
> * Fixed bug in saving XML test files
>
>
>
>
>
>
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