Am I right in thinking that the CoreGraphics api isn't supported/wrapped by
Is it by lack of time/interest, or because of some difficulties ?
I need to do simple collision detection of 2D bitmaps. By using NSImage and
composing function, I'm able to create an NSCachedImageRep, empty only when
there is no collision.
My question is : how to bring this back to the memory, so I can read it with
It seems to be possible thru CGContext, but is there another way ?
My other solution would be to wrap the whole collision detection system,
using CGContext, in a pyrex generated module. Is there any problem I should
be aware of before trying ?
Thanks a lot for any light you could cast on this ...