MegaGlest 3.5.2, the new stable version of the free multi-player 3D
real-time strategy game (RTS) for Linux, FreeBSD and Windows was
released today and is now available for download at
In early 2010, this Free Software / open source game was forked off
Glest, whose development ceased in early 2008. MegaGlest's development
continues under a new project lead.
During the game, each player picks one of seven factions (Magic, Tech,
Indian, Persian, Norsemen, Egyptians, Romans), makes workers harvest
resources and build a settlement, explores new technologies and conquers
one of more than 30 maps.
For new players, three tutorials provide a solid introduction to this
colorful and atmospheric game, which, besides background music, ambient
sounds and sound effects also comes with weather and daytime effects.
MegaGlest provides support for up to eight networked (Internet or LAN)
or AI controlled players. Internet games can be published and tracked on
a master server. Additional game mods can be installed for free from an
in-game menu. The game is available in English and currently eight
other languages. Advanced players can extend the game using a map and
model editor, and can add maps, tilesets, scenarios, tutorials and factions.
MegaGlest runs on Linux and Windows. Ubuntu 8.04 to 11.04 (32 and
64 bit) and Windows XP to 7 (32 and 64 bit) have been tested
successfully. To play, a video card supporting OpenGL 1.4 and suitable
drivers, a sound chip providing OpenAL- support and suitable drivers, a
6th generation x86 CPU with 1.5 GHz or better, 1.0 GB RAM, 1 GB hard
disk space and, to play online, a broadband Internet connection, are
MegaGlest 3.5.2 offers the following new features (compared to the
previous 3.5.1 release):
* Lots of work to make MegaGlest a Linux distro friendly package
(Debian/Ubuntu, Arch, etc.)
* Support for Russian and Ukrainian with proper fonts in Linux if
* Map editor now supports diagonal flipping
* Windows users now have a shortcut to the mod folder in their
MegaGlest programs Menu.
Bug fixes include:
* Fix corrupted g3d viewer screenshots, and automatic screenshot mode
does not steal focus for Linux users
* Proper network disconnect detection when connection drops in an
* Avoid crash when user has no soundcard installed
* Better video handling for buggy opengl drivers that don't properly
handle non power of two textures
* Better support for non ASCII file paths (like Japanese, etc) for
international users and Unicode enabled parts of the code
Earlier changelogs can be reviewed at http://changelog.megaglest.org/
MORE INFORMATION + UPDATES
Further information and downloads are available on the new MegaGlest
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Megaglest is now also present on Twitter (@megaglest] and Facebook.
Please help us spread the word! If you need any game logos, screenshots,
videos or similar please feel free to reuse those provided on our
website. If you have any special needs or would like to receive a media
compilation please get in touch at contact[at]megaglest.org.
The MegaGlest project