Is there an option that I can use when compiling ECL that will provide
useful backtrace information in the SLIME debugger? Currently, I have
two main problems:
1. I get a backtrace that simply consists of calls to "LAMBDA". This
makes it tremendously difficult sometimes to determine where, exactly,
my code has bombed out. Interestingly, some of the Swank functions seem
to be visible in my backtraces, but nothing of my own. I have tried both
interpreted (byte-compiled) and fully compiled (fasl) code, but both
appear to interact with the SLIME debugger the same way.
2. How can I get local variable information for each call frame? When I
select a call frame in the Slime Debugger's Backtrace list, I get
"SWANK-BACKEND:FRAME-LOCALS not implemented". There are three possibile
reasons for this that I can think of:
A. Swank just needs to implement this. The support is all there on
ECL's side, but Swank just hasn't taken advantage of it yet.
B. ECL doesn't provide the hooks necessary for Swank to get that
information, so there can't be further implementation in Swank until ECL
provides the appropriate hooks.
C. The hooks are there, and Swank does implement things, but for
whatever reason ECL isn't in the right "mode" for things to happen.
Maybe there is a compile-time or run-time configuration switch that I'm
not setting correctly.
Thanks for any leads people can give me. Currently, debugging is painful
in ECL. Without an accurate indication of which function is blowing up,
or what the variable values are, I'm reduced to inserting FORMAT/PRINC