I think you have got it spot on, a peek in pull mode will return no data
because the data is not sent until a request data call is made and in
that case at least one message is always sent.
smog zer wrote:
> Hi all.
> I get no data when operating the playerclient in PULL mode with threads.
> Should I do a read() somewhere ? I have seen that RunThread() does that
> Is it because the peek() sees that there is no new data ?
> Thanks and bye.
> João Xavier
> @ smogzer_at_gmail.com
> W3 http://miarn.cjb.net
> Institute for Systems and Robotics
> University of Coimbra