Open source allows forks.
MFH had been doing a mod like I had for a while. He's forked it which is
The main issue with the MFH stuff is it is directly ripping off both GH and
RB stuff (graphically) and trying to be a more or less clone. The original
FoF is trying to stay farther away from those issues.
On Sun, Nov 9, 2008 at 3:55 PM, Cristian Morales Vega <cmorve69@...:
> Looking in the community forums seems the main development effort is
> now in a fork: http://code.google.com/p/fofix/
> I'm not a Guitar Hero freak, I just know notes arrive and I pulse
> buttons getting points and starts "somehow". So I didn't know about
> half the features added to the fork. They made some strange changes
> (hardcode "python2.4" when python2.5 works ok and the original just
> uses "python"; search only .png *or* .svg instead of trying first .png
> and fallback to .svg; etc.) but looks like they have added a lot of
> features (again, I don't understand half of them).
> Since with the 1.3.110 release FoF now seems live again... the
> question is obvious: which is the position of the original project
> about the fork? They just forked without even asking for svn write
> access here? They have subtle different objectives than you?...
> 2008/11/9 Alex Samonte <asamonte@...>:
> > I have not been reading the bug reports on the source forge page. I've
> > getting them mostly from the community forum. The SVN version has
> > issues. the 1.2.451 build was much more stable then 1.2.512
> > I'll look at disabling the bug report zone and try to point people to the
> > community forums. I'm looking to update the version in the near future
> > the devel code i'm working on. I haven't been using the SVN repository
> > i should, but once I merge them it should be easy.
> > Thanks for the email.
> > -Alex
> > On Sat, Nov 8, 2008 at 12:35 PM, Cristian Morales Vega <
> > wrote:
> >> On Linux the game right now is on a very very very very bad state,
> >> it's just unplayable.
> >> Since a year ago (SVN revision 55) the menus texts aren't shown, it
> >> was reported six months ago but nobody answered... but the thing is
> >> nobody answers to a single bug report. Well, ok... answer to bug
> >> reports is boring, but ten months Michael Brunton-Spall submitted a
> >> patch for another problem (#1848584, I can verify the problem exists
> >> and the patch fixes it)... and hasn't still been applied.
> >> So... are the devs aware that there exists a bug report zone??
> >> (seriously!! no offense intended...). From other projects hosted at
> >> sourceforge looks like you can disable these bug report/patch submit
> >> zones. So, if bugs are supposed to be reported on the mailing list or
> >> somewhere else, disable the sourceforge zones could be a good idea.
> >> The Linux version has a lot more problems (at least on x86-64), but
> >> the thing is... where should I report them?
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