hi every one,
I'm creating a GridSLAM driver for player/stage in c++. I would like to add
an exploration algorithm using VFH (and probably wave front) drivers so it
could. The problem is that if I use PlannerProxy my Laserproxy starts to
give bad results and the program crashes.
I'm a little short in time and I don't want to lose it doing the exploration
Thank you all in advance,
DEEC - FCT University of Coimbra
View this message in context: http://old.nabble.com/How-to-use-LaserProxy-and-VFH-at-the-same-time--tp28402696p28402696.html
Sent from the playerstage-users mailing list archive at Nabble.com.