[ http://jira.pcgen.org/browse/OS-18?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=11236#action_11236 ]
Chuck Pint commented on OS-18:
This is not as simple as it first looked. Capping the iterations at 4 was easy. But it turns out that Grapple, Trip, Disarm, and Sunder can be substituted for any attack. So they have to list all iterations. Bull Rush and Overrun can only be done once in an action. So I had to adjust the size and position of the CMB offense/defense boxes to allow all that to fit. Ended up reducing the font size of the offense iterations as well to get it to fit.
> OS PDF doesn't cap at 4 iterations
> Key: OS-18
> URL: http://jira.pcgen.org/browse/OS-18
> Project: Output Sheets
> Issue Type: Bug
> Components: PDF - base.xml
> Affects Versions: 5.16.2
> Reporter: Andrew Maitland
> Assignee: Chuck Pint
> Priority: Major
> Subject: [pcgen] OS Bug with High BAB Creatures
> Reporter: George "lpacdavis@.."
> Date: 6/11/2010 @ 3:20 AM (PDT)
> This bug was found using the Pathfinder game mode under v5.16.2, which has the following tags in the system file miscinfo.lst:
> I created a creature with BAB +24, and exported it using
> Base Attack Bonus displays as +24/+19/+14/+9/+4 I think it should be capped at 4 attacks, but that's not as big a problem as what happens with CMB (melee and ranged attacks are OK). The CMB BAB block only uses 4 levels, but the CMB total block tries to use all 5 (truncating the last due to lack of space so that I see +31/+26/+21/+16/+1). Even worse, the individual offense CMB blocks with iterative attack bonuses are unreadable because the numbers all run together.
> Sir George Anonymous
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