Hello together,
I have a autotoolset project I want to use ede with (I am managing =20
the Makefile.am/configure.in myself and I am not setting up an project =20
file). On one if my projects, it works (so far). In another project, =20
it does not recognize the target (the target does not show up on the =20
speedbar). Below is the Makefile.am containing the target, I tried =20
changing some things to figure out what the problem is, no success. =20
Any Idea what the problem could be?
Thanks!
Nathan
The Makefile.am:
#if dedonly
#lib_LTLIBRARIES =3D liblgeded.la
#endif
#if !dedonly
lib_LTLIBRARIES =3D liblge.la
#endif
#liblgeded_la_SOURCES =3D Log/Log.cpp Math/Math.cpp Timer/Timer.cpp =20
Network/Network.cc Network/Connection.cc File/File.cpp =20
Math/Polygon.cpp Physic/Physic.cpp Physic/Body.cpp Math/Quadtree.cpp =20
Math/QuadtreeObject.cpp Physic/Bullet.cpp Math/ArithmeticCoder.cc =20
Network/Serializeble.cc Network/RelMsgHelper.cc
#liblgeded_la_LIBADD =3D @LIBS@
liblge_la_SOURCES =3D Graphic2D/BasicPic.cpp Graphic2D/CreateTexture.cpp =20
Graphic2D/DrawAble.cpp Graphic2D/Komp.cpp =20
Graphic2D/LonelyGraphic2D.cpp Graphic2D/Particle.cpp =20
Graphic2D/PixelBuffer.cpp Graphic2D/Sprite.cpp Graphic2D/Font.cpp =20
Widgets/Button.cpp Widgets/Widgets.cpp Widgets/KeyCatcher.cpp =20
Widgets/SlideBar.cpp Widgets/CheckBox.cpp Widgets/TextBox.cpp =20
Input/Interface.cpp Input/LonelyInput.cpp Input/Demo.cpp =20
Input/KeyDef.cpp Log/Log.cpp Math/Math.cpp Sound/LonelySound.cpp =20
Sound/Player.cpp Timer/Timer.cpp Network/Network.cc =20
Network/Connection.cc Network/RelMsgHelper.cc File/File.cpp =20
Math/Polygon.cpp Physic/Physic.cpp Physic/Body.cpp Math/Quadtree.cpp =20
Math/QuadtreeObject.cpp Graphic2D/GLPrimitive.cpp Physic/Bullet.cpp =20
Graphic2D/LightSource.cpp Math/ArithmeticCoder.cc =20
Network/Serializeble.cc
liblge_la_LIBADD =3D @X_LIBS@ @GL_LIBS@ @GLU_LIBS@ @PNG_LIBS@ @LIBS@
INCLUDES =3D -Iheaders
SUBDIRS =3D headers
AM_CPPFLAGS =3D @X_CFLAGS@ @GL_CFLAGS@ @GLU_CFLAGS@ @PNG_CFLAGS@ =20
@COMPILE_OPT@ -Wall -fmessage-length=3D0
EXTRA_DIST =3D Graphic2D/LGraphics2DLinux.h =20
Graphic2D/LGraphics2DWin32.h Graphic2D/glext.h config.h
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