On Sun, Mar 27, 2005 at 03:37:19PM +0800, Yu Neil wrote:
> >>By: Neil Yu - neilyu
> >>How to submit a new protocol
> >>2005-03-25 20:42
> >>Does gaimer accept the new protocol, how to submit ?
> >>
> >>Xing
> >
> >
> > By: Tim Ringenbach - marv_sfAccepting Donations
> > RE: How to submit a new protocol
> > 2005-03-26 06:53
> > We maintain a stable api/abi for plugins now, so there's no reason
> you need to submit your protocol to us. You >could submit it anyway, but
> unless your protocol is fairly popular and you're someone who's been
> working closely with >the gaim team whom we can count on to maintain it,
> rather than us being stuck with some code we don't understand >for some
> protocol we don't use, we'll probably just suggest you maintain it
> yourself.
> >
> > You probably should at least tell us what you're up to though, to
> avoid duplicate efforts, and we can probably link to >you somewhere.
> >
> > The best way is either IRC, or the gaim-devel@... mailing
> list
> >
> >
>
> It's a protocol has 2.6 billion user, named QQ that widely used in china.
>
> Xing
I understand that QQ is popular, but look at the other regional
protocol. Gadu-Gadu is almost entirely polish, QQ is almost entirely
chinese. Yes, gg has nothing near the user base, but it was accepted
ages ago, and then the guy who had been submitting a steady stream of
patches to it left the project, and we were left with a protocol we
can not really maintain, because none of us speak polish. QQ would be
much the same.
with any of the other protocols, someone else can pick it up because
the protocol is usable to people speaking english (all of gaim's
developers speak english at least as a second language). I'm
reluctant to pick up a protocol that does not fit that criteria.\
on the same note, we now have several protocols being maintained
outside of gaim. Sametime (meanwhile.sf.net), battle.net (gaim-bnet,
web page unknown off the top of my head), and then some off the wall
ones that are not really IM systems. With our new version numbering,
and as we complete the core/ui split, it should be increasingly easy
to do.
plus, it is becoming possible to build gaim plugins outside a gaim
source tree, debian has a patch to finish this (note to self, we
should look at that patch and include what is good).
luke
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