comment from include/asm-um/fixmap.h:
* on UP currently we will have no trace of the fixmap mechanizm,
* no page table allocations, etc. This might change in the
* future, say framebuffers for the console driver(s) could be
I was wondering why the fixmap stuff is unimplemented, in as much
as I would like to testout the vsyscall stuff ? It doesn't seem
as if it would be hard to implement..