On Wed, 13 Feb 2002 11:57:58 -0800 (PST) Jim Carter <jimc@...> wrote:
> On Mon, 11 Feb 2002, Tilman 'Trillian' Sauerbeck wrote:
> --- snip ---
> > I've been compiling DRM and AGPGART drivers directly into the kernel. To
> > use the XF 4.2 tree's DRM module, i switched to modules. But with the
> > modules, I can't get AGP to work at all. "AGP isn't available". So I
> > copied the DRM driver from the XF 4.2 tree to the kernel tree, recompiled
> > the kernel, but Quake 3 still crashes :/
> In my experience it's a whole lot easier to do these things with kernel
> modules, and in fact to have as many device drivers modular as possible,
> particularly the AGP and DRM ones.
Hehe, thanks to your HOWTO, the AGP and Radeon drivers now work after I compiled them as modules. Unfortunately, Quake3 still crashes.
I didn't apply the AGP patches since they only change the AGP code for the i810.
I read the logs of dri-devel@..., and it I'm not the only one with that problem =)
Get GKrellM Newsticker @ http://gk-newsticker.sourceforge.net