Please excuse the lateness of this, but I'm VERY far behind in
reading the list (currently two more messages to read, and I
started with 6 today... this is why I got off the OS X-dev
mailing list Omnigroup runs...)
1. Stability and robustness. Lock down all the bugs, make sure
none creep in when we're not looking.
2. OS X version the equal of any other platform - or at least
worthy of being mentioned in the same sentence. (Wait, I just
did that, didn't I... :D)
3. I want Internet networking. I don't have a LAN. I do have a
fast 'net connection. I want GR support, and who cares what the
lamers on GR say? *We'll* play it.
Those are the big three. Here are the others in no particular order.
-Get Aleph Inio integrated. This is a long-term project.
-Get good map editors. Pfhorge looks like the best and
fastest-moving so far, but it's only for OS X.
-Standard Package, consisting basically of remade content as
close to Bungie's as copyright law allows. 3D models for all
sprites (this is long-term), and high-res textures standard
(with an option to go back to low-res to keep speed up). There
should be *zero* new content added and *zero* content removed.
Just duplicate what Bungie has in terms of art.
-Add glaring omissions from the original code. Dual platforms
come to mind, as well as eradicating whatever limits are still
there (this is mostly done).
-How about making bridges and balconies *without* jumping
through hoops to build them. I know the map format supports
them, hell even Forge can build *real* bridges and balconies.
Just fix whatever breaks in the code - special casing if needed.
This is a mid-to-long range goal.
This is quite a tall order, but I'm sure we (the A1 community)
can do it. And right now even though I'm not contributing
anything but ideas, as soon as the summer comes I'm going to
start adding what I can to A1, not just code but art as well (or
at least I can try!)
Joe Auricchio ~ me__@...
--------
In Paris they simply stared when I spoke to them in French; I
never did succeed in making those idiots understand their
language.
--Mark Twain
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