On Mar 14, 2007, at 11:05 AM, Brendan Burns wrote:
> Its configured as follows:
> name "camerav4l"
> provides ["camera:0"]
> player comes up fine, no messages of any sort (even with -d 9 set)
> However, when I try to connect with playercam, I get the following:
> error : tried to push 1/1 from 7:0
> warning : tried to push onto a full message queue
> error : tried to push 1/1 from 40:0
Do you get anything displayed in playercam?
Interface 40 is camera and 7 is blobfinder, so both message types are
backing up from the server to the client. I *thought* that playercam
was modified to work in replace/pull mode, which should make this
impossible. First place to look is in playercam.c, and make sure
it's setting the data delivery mode appropriately.