s=F6n 2005-08-14 klockan 17.29 skrev Chris Pitchford:
> Hi all,
> I'm extremely new to all this and I'm on a bit of a mission. I'd like t=
> make a midi file of 6 notes using the General midi instrument "saw wave=
> I have a SB Audigy card but haven't yet managed to convince muse to mak=
> any noise without resorting to fluidsynth.
> I've created a project with a single midi track with the notes and when=
> press play I hear them played using a saw tooth instrument from the=20
> fluidsynth output thing..
> However, when I export as a ".mid" file and play back on any other devi=
> it plays back using a piano sound (which I assume is either the default=
> sound/instrument or instrument 0)
> Is there a way I can actually have muse store the instrument in the mid=
> file I save?
> If I start a new project, set up fluid synth and import the midi file=20
> previously exported, the instrument button reveals a General sorted lis=
> (piano, guitar) instead of the single very long list.
> It's all very confusing. If anyone has any pointers it'd be much=20
It should be possible to do this by opening the part with the 6 notes
and add a controller to it. Select the 'program' controller, and choose
the saw wave - you should see a program change controller appear in the
list, and it should follow along to the exported midi. One note though -
you need to specify that the port you're using uses the GM instrument
set. You can do that in the Midi ports/soft synth dialog. I'm not sure
that it actually works when you're using fluidsynth (since the softsynth
provide their own instrument setup, this is changed in the upcoming
version). I think you should be able to load soundfonts on an audigy
with asfxload, I use it with my sb live sometimes.
Hope this gives you somewhere to start,