I was updating my code to the new version of devkitARM, changes were really
I'm getting in trouble, though, when setting up extended palettes for sub
vramSetBankD( VRAM_D_SUB_SPRITE );
vramSetBankI( VRAM_I_SUB_SPRITE_EXT_PALETTE );
oamInit( &oamSub, SpriteMapping_Bmp_1D_128, true );
and then loading my palettes to VRAM_I and setting the appropriate palette
index on oamSet(...), but no color is displayed.
What can be wrong?