--- Ludwig Nussel <ludwig.nussel@...> wrote:
> Mike Mestnik wrote:
> > This is what I put in my quake3 script, how dose it look.
> >
> > if [ "$XQF_SERVER_ANTICHEAT" ]; then {
> > echo "XQF_SERVER_ANTICHEAT=$XQF_SERVER_ANTICHEAT"
> > args="$args +pb_cl_enable"
> > } else {
> > args="$args +pb_cl_disable"
> > } fi
> > # Below here is something like...
> > # exec quake3 $args; # lookes more like "$exec_quake3_cmd $args" thought.
>
> Quite strange style. You shouldn't need it anyway, xqf adds +set
> cl_punkbuster 1 to the command line if punkpuster is enabled on the
> server.
>
Thank you. AYMK quake3 will save this in q3config.cfg so it MAY need to be turned off. So I
guess I should add " +set cl_punkbuster 0" to $args, unless XQF dose that too.
The script I wrote was for way back when you needed to gdb quake3 and run "xset m" after you
killed -9 quake3. It has growen to be vary versitile, this new eveolution will if nothing else
worm my heart. Knowing that it's still the most complete q3 script in existance.
> > Did I get the Q3 command line options correct?
> > Did I get XQF_SERVER_ANTICHEAT usage correct?
> > What values will/can XQF_SERVER_ANTICHEAT be set to, for quake3, for other games?
>
> It's either "1" or nothing. See src/launch.c.
>
Good to know.
> cu
> Ludwig
>
> --
> (o_ Ludwig.Nussel@...
> //\ PGP Key ID: FF8135CE
> V_/_ ICQ: 52166811
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