I cannot offer any assistance at the moment, but I would like to state
that I would applaud the addition of a 6502 target for SDCC.
-Dave
On 09/02/2012 05:24 PM, Masur Jonathan wrote:
> Hello,
>
> I am an active developer on the Nintendo Entertainment System platform,
> and currently I write all my programs in assembly language. Because this
> is long and ask for more work than writing programs in C, I am looking
> forward for a C compiler which can output optimized 6502 machine code.
>
> CC65 already exists, however it outputs unoptimised code which is too
> slow and too big compared to what it could be. On a system with very
> little ROM and RAM and with a slow CPU, this is not always acceptable.
> Therefore I wanted to explore the possibility to add support for the
> 6502 to SDCC.
>
> I don't know exactly where to start. I am unfortunately not experienced
> in writing compilers, however I am experienced with 6502 assembly and I
> am also experienced with the C language.
>
> I would greatly appreciate if someone could point me to the official
> procedure that should be followed in order to add a processor target to
> SDCC.
>
> Sincerely.
>
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--
Dave McGuire, AK4HZ
New Kensington, PA
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