On zaterdag, dec 28, 2002, at 06:49 Europe/Amsterdam, Mike C. Fletcher
> I notice that there's a darwin.cfg in the PyOpenGL2 config directory,
> and also that there is an open bug report regarding building on OS-X
> the comments on which suggest there's a need for a .cfg. I'm guessing
> the bug-report is now stale, but if I close it I'll likely just need
> to open another for "doesn't build on OS-X". Any of the OS-X types
> want to give me a heads-up on what the current status of PyOpenGL on
> OS-X is?
I've attached my patch to the error report. Sorry for sitting on this
for so long, but I was too busy with other things.
Now it's up to the powers-that-be to check the patch and hopefully
apply it. I would also like to make a case for doing a new
distribution. Without a new source distribution PyOpenGL is basically
unusable on MacOSX, unless you build from CVS. And building from CVS is
a horrendous experience, because the swig output files are not in CVS,
_and_ swig is a fast-moving target, _and_ you need to get the exact
right version of swig to have any success building PyOpenGL. Actually,
I would also like to make a case for including the swig-generated files
in CVS. I do the same for MacPython toolbox modules, and it's a boon
for people who aren't interested in hardcore development of the package
itself but just want to be on the bleeding edge.
- Jack Jansen <Jack.Jansen@...>
- If I can't dance I don't want to be part of your revolution -- Emma