I have been trying to use the laserbeacon device in Player Stage. There are
certain moving targets (position proxy), which have beacons on them, and
these are tracked by some agents that have laserbeacon detector on them. I
need to identify targets, to know, how many agents are tracking a particular
target. The problem is, it was able to identify a beacon till a distance of
3m, and not 5m as mentioned in player manual. I tried to change variables
such as, number of bits, their size, laser threshold, laser angular range
etc. Can you please tell what may be wrong, and also how can I increase the
range for identification to the maximum. I used the beacon id as 5, and 22
in two separate runs.
Also, I tried to first use a position device inside a puck object, just like
we can place a player server device, or truth device, in a puck. I wanted to
use the functions in position device, to move, the puck along with it. It
did not work. Can someone please explain why?
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