Bugs item #1223859, was opened at 2005-06-19 20:50
Message generated for change (Comment added) made by arknight
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Paul W. King (kingpaul)
Assigned to: Nobody/Anonymous (nobody)
Summary: BONUS: involving DAMAGESIZE ?
Initial Comment:
From http://groups.yahoo.com/group/pcgen/message/86143
Hi all!
Can anyone confirm that this is broken?
I've got in a template:
NATURALATTACKS:Gore,Weapon.Natural.Melee.Piercing.Bludgeoning,*1,1d4
BONUS:WEAPONPROF=Gore|DAMAGESIZE|var("COUNT[FEATNAME=Horn
Development]")
The count featname is returning the proper 1 for the
first time it's taken, but on the Debug Console, it's
listing as
WEAPONPROF=GORE.DAMAGESIZE
And the Gore is still remaining at 1d4 on all the
preview and output sheets, when the DAMAGESIZE should
have bumped it to 1d6.
If I do
BONUS:WEAPONPROF=Gore|DAMAGE|var("COUNT[FEATNAME=Horn
Development]")*10 as an experiment, I do find the
sheets showing the Gore as 1d4+10 after taken first time.
Would appreciate it!
Tom
===
Paul W. King
TM SB, OGL/PL Chimp, Data Gibbon, BoD
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>Comment By: Thomas Clegg (arknight)
Date: 2005-08-09 15:23
Message:
Logged In: YES
user_id=287738
This can be closed, as it seems was a result of missing info
for dice sizes in the GameMode.
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