All Simple Templates which adjust size are incorrect
Issue Type: Bug
Affects Versions: 5.16.4
Environment: Windows 7 (64-bit)
Reporter: Chris Jensen
Templates such as Giant and Young apply modifications twice, causing abilities to be adjusted too far.
For Example if I apply the giant template to a medium creature I will end up with +12 Strength, -4 Dexterity, +8 Constitution, and +5 natural armor rather than the expected +4 Strength, -2 Dexterity, +4 Constitution, and +3 natural armor.
In all size adjusting templates face and reach are not updated.
I have been working on this issue myself and cannot come up with a satisfactory solution. The primary problem seems to be in the tag "BONUS:SIZEMOD|NUMBER|1" which updates the stats itself, but not with the values we want. I have been trying to find a way to update size just as concisely without modifying the stats, so that they can be updated with the appropriate values. Looking through all the tags, I havn't found anything. Best I can come up with is to define size with a preSIZE tagged onto the end for every size there is, assuming that will even work. My quick fix has been just to define size for the character I am currently using it for (very sloppy). As for the reach, and face that problem is even worse. There is no preFACE or preREACH tag, that I could find at least. On top of this is the movement issue associated with the straight up size change templates, the Bestiary says that for each increase in size a creature should gain an additional 10ft walk.
This message is automatically generated by JIRA.
If you think it was sent incorrectly contact one of the administrators: http://jira.pcgen.org/secure/Administrators.jspa
For more information on JIRA, see: http://www.atlassian.com/software/jira