BONUS:ATTACKITERATION
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Key: NEWTAG-228
URL: http://jira.pcgen.org/browse/NEWTAG-228
Project: New Tag
Issue Type: New Token
Components: LST Tag
Reporter: Andrew Maitland
BONUS:ATTACKITERATION|x=y|z
x = PRIMARY, SECONDARY, ALL [indicates which hand this applies to]
x = NATURAL-PRIMARY
x = NATURAL-SECONDARY
y = Where the Iteration Bonus takes place (1, 2, 3, etc) [I'm debating whether a number or word
would be easier to understand]
z = Bonus to HIT for the Named Iteration
This is used to apply variant bonuses to the different attacks without having to affect all the attacks.
Example:
BONUS:ATTACKITERATION|SECONDARY=2|5
Would add +5 to the Second Hand (Off-hand) for the Second iteration. If you had a Fighter with +10/+5 for the second attacks, they would be +10/+10 instead.
Ideally we want to cover as many possible solutions, giving us not just a pathfinder specific fix,
but something useful for homebrews and other supplements. So think outside the box.
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