On 30.01.2004, at 12:41, Javier wrote:
> Well, This is what I got on my may-03 PAL Spanish Gamecube. It ran it
> well
> until it got stucked at loop: loaded (max devices). Yhen 20 or 30
> seconds
> later it printed the rest. It's amazing how fast this project is
> going. I
Prefectly normal, that ancient build didn't support rebooting. Get the
current .DOL (gc-linux.org/down/zImage.dol).
> loaded the kernel with PSO2.0 . I'd like to note something. If you r
> using a
> 2 NICs setup you should disconnect the NIC not conected to the
> gamecube.
> Sometimes PSOload tries to load the data through that NIC and then it
> can
> load it properly. I tried using PSUL but it didnt boot. More notes,
> why does
> it mount 16 Ram disks of 4096 instead of mounting one Virtual disk of
> 32 Mb.
> I dont know a lot of linux but it seems strange to me. Also, using 32
> Mb of
> RAM means just 8 Mb of Ram available. Pretty tight I think.
I don't know how Linux manages ramdisks, but no memory is allocated if
it isn't used.
Michael
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