The job about making tile graphics that I posted last month didn't get
filled so I have reposted it yesterday. If anyone of you feels like
drawing plains, deserts, ... then don't hesitate to help out :-)
The map screen has improved a bit, you now start the game with 2 ships
to make testing easier. The map automatically re-centers when needed and
the units become active in a normal order. The units can also be
activated now by clicking on them. And the map re-centers when clicking
in the center of a tile. I have also added a TextArea to be able to read
debugging info while playing the game (this used to be a bit difficult
earlier because it's fullscreen).
Next up I'll be making sure the map re-centers correctly no matter where
in a tile you click. After that I'll be making the map scroll when your
mouse is at the border of the screen. Then I'll replace the second ship
by a land unit that will be placed on the first ship and make sure land
unit can board and unboard ships and walk on land. Adding a simple
(featureless) colony will be the last thing for the first release 0.1.0.
I also wanted to show the proper tile graphics on the map for version 0.1.0.
An operator at #gametome (the IRC channel for
http://www.happypenguin.org) said I could use #gametome for FreeCol. I
wanted an IRC channel to be able to test the multiplayer part of the
game. If anyone feels like doing some testing with me that would be
really nice! Also if you tested the game on your own then let me know
what you think.
I guess that's it for now.