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I'm wondering if someone could point me in the right direction on how I
can go about adding a feature to e17.
It seems to me like when I am in fullscreen mode with a window,
edge-flip should be off. I guess that not everyone would agree, so this
should be a toggleable feature. However, I'd like to set up something
so that if, say, the currently focused window has the fullscreen
attribute set, then edge-flip is turned off. This makes the most sense
when I'm playing a fullscreen game, I don't wanna accidentally lose
focus of the game when I start looking around a bit.
Is there a good hacking guide to e17 for the moderately experienced C
programmer? (I can't quite seem to find one on e-develop.org).
I am totally willing to take the time to code/debug this feature, I'd
just like a little advice about where to start looking, what kinda
coding standards y'all like, etc.
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