I am seeing this too. I thought it was from me tweaking
stuff. Interestingly enough, quake works fine.
Is there any kind of DRM/DRI test app along the lines of x11perf ?
On Fri, 14 Dec 2001, Jeff Schmidt wrote:
> You may already know about this, may have even
> fixed it in CVS, not sure, but thought I'd drop you a
> note just to make sure. I have a Radeon 32MB DDR video
> card (not the "lite" version, but the full version) on
> a Abit KT7A mobo, which is based on the VIA KT133A
> chipset. When I run the Soldier of Fortune Demo, or
> the Descent 3 demo using Linux 2.2.16 and XFree86 4.1
> (I'm using Debian unstable distribution, so it would
> be the version of DRI/DRM that is currently in that),
> I get corruption. I'll try to be as descriptive as
> possible here, but am not really sure exactly what's
> going on. Basically, if I look through a door or a
> window, when I move the camera (i.e. my "character" in
> the game) it looks like the edge of the object or
> texture gets repeated over and over and over again.
> Is this a problem that has already been fixed?
> If you need any information from my computer, email me
> with instructions on how to get that information and I
> will be happy to try to comply.
> Jeff Schmidt
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