On Fri, Oct 27, 2000 at 05:24:40PM -0600, Brian Paul wrote:
> Michael Vance wrote:
> > On Fri, Oct 27, 2000 at 04:46:43PM -0600, Brian Paul wrote:
> > > Kevin recently fixed a problem involving stale client-side data
> > > associated with X drawables that was causing a similar problem in Descent3.
> > > This might fix the problem across the board but we haven't had time
> > > to test it thoroughly yet.
> > I just tried on Nicholas' box with a V5k and it crashes/pause/freezes
> > with two BadValue parameters in my X (or X I/O) error handler. He says
> > he's using "recent" (which I take to mean within the last week) from
> > the tdfx-3-0-0 branch.
> > I'm writing a small test program now.
> The tdfx-3-0-0 branch still has a few outstanding issues to fix
> before it's ready for most games. SoF freezes during the intros,
> for example.
> I believe Kevin committed his fixes to the tdfx-2-1 branch.
Actually, I committed the fix to the trunk. I am working on a better
solution, which I hope to have ready this weekend.