- OS: BeOS ×
Software Development
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Rebol Programming For Absolute Beginners This tutorial demonstrates how easy it is to accomplish real world programming goals with Rebol. The text aims to teach average users to program computers to do useful things, without the long and difficult learning curve imposed by other languages.
3 weekly downloads -
SOAPAnywhere SOAP 1.2 Implementation Written in Java. The difference between SOAPAnywhere (SAW) and Implementations such as Apache SOAP and Axis is that SAW can not only be run through a WebAPP container but can also run in both a standlone mode and as an integrated
3 weekly downloads -
TinyPTC A small and easy to use framebuffer graphics library
3 weekly downloads -
Cassini LALR parser generator
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Clue The most comprehensive BeOS GUI tracing tool, allowing inspection on almost all of the BeOS native objects, 309 in all right now! Clue is analogous to printf, for BeOS programmers. Clue allows you to easily view printf-like statements from several apps.
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MoleSvn MoleSvn is a SubVersion (svn) client frontend for the BeOS/Zeta operating system, implemented as a Tracker extension (like TortoiseSvn for Windows operating system). It incorporates a diff viewer, to easily view and resolve conflicts.
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WAL - Web Application Launcher WAL is a very simple Java Application Launcher which covers a subset of the JNLP spec. It supports a convenience update mechanism and is very easy to couple with a single small java application of your choice.
2 weekly downloads -
XMLProg XMLProg is a DTD(XMLSchema) for programmers to write Programs in an XML editor (particularily tree editor). Structure cannot be in error due to errant brace, Extreme Programming writing func spec and unit test data first can be enforced. Output can be tra
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yab Interpreter for Haiku yab is an extended version of yabasic, a BASIC programming language, with special commands designed for Haiku.
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Fred Fish's dbug library Excellent macro based library to see program flow, variables, timings, errors, warnings. "Must have" for C/C++ programmers.
1 weekly downloads -
ici ICI is a general purpose interpretive programming language that has dynamic typing and flexible data types with the flow control constructs and operators of C.
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mathfun.py Mathfun.py is a Python library that contains those little bits of mathemagical ideas that we all enjoy. Primes, prime factorization, Fibonacci sequences, string2value functions...
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BeCVSGUI CVS is the Concurrent Versions System, the dominant open-source network-transparent version control system. This project is designed to first create a GUI wrapper for the BeOS version and then next to integrate it into a complete application.
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BeOS Rapid Integrated Environment BeOS Rapid Integrated Environment (or BRIE for short) is an IDE for rapid development of BeOS / OBOS / Zeta applications. All code is generated in C/C++ using the BeOS API plus a few extensions.
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Borax A template game for the C++ 3D game API CrystalSpace. You will never have to reinvent the wheel every time you want to write a game. It contains things common to all games: a console, key/mouse/joystick binding, sound and networking.
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DebugMonitor DebugMonitor provides a simple API to allow BeOS applications to display their state and progress on a separate monitor application. This means you can watch what is going on in your application as it is running.
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Denizen Entertainment Here you'll find a variety of projects from Denizen Entertainment, you can find out more about our organization by visiting our website, http://www.deninet.com
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DeveloperEdition This is the free Developer Edition of BeOS 5 PE with updated drivers & Software. The Developers are the most important people we needed for the success of BeOS and later OpenBeOS.
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GameGuts GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
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Graphics Script Language GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
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Gremlin Engine The Gremlin Engine allows one to make its own, full featured, graphical RPG-style adventure without a line of code. The adventures may include scripted parts like introduction sequences and animated effects like spells or traps.
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MySDLGUI mysdlgui is a game SDK based on SDL (www.libsdl.org) and libsigc++ (libsigc.sourceforge.net) whose main aim is to implement a powerful fully customizable GUI (with Widgets like Buttons, TextArea, Movie, ecc...)
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OCaml Benchmark Moved to https://forge.ocamlcore.org/projects/ocaml-benchmark/ OCaml module to benchmark running times of code. It is inspired by Perl Benchmark.pm.
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Resourcer Resourcer is an open-source resource, attribute, and interface editor with an extensible plug-in architecture and support for thirty-two data types. Not will be, is. Enjoy!
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SDLmerlin The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
1 weekly downloads