Artificial Intelligence
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CLIPS Rule Based Programming Language CLIPS is a forward-chaining rule-based programming language written in C that also provides procedural and object-oriented programming facilities.
821 weekly downloads -
Waffles A broad collection of command-line-interface tools for performing machine learning operations. Each tool is a thin wrapper around functionality in a well-documented C++ class library. Waffles tools are designed to be simple, script-friendly, and to
45 weekly downloads -
Galaxy Forces V2 A fun, playable, 2D network multiplayer Gravity Force clone, all free
10 weekly downloads -
backprop1 backprop1 provides a simple three layer backpropagation neural network implemented in java. There are three demo programs to perform point classification, the XOR problem and character recognition.
29 weekly downloads -
EcoLab EcoLab is a C++ based Agent Based Modelling system, with emphasis on high performance computing for scaling to large simulations.
7 weekly downloads -
Game of Turmites Conway's Game of Life and Turmites Combined!
3 weekly downloads -
CLIPSwl CLIPS with lock support. CLIPS for safely handling simultaneous access
4 weekly downloads -
FIPA-OS Agent Toolkit FIPA-OS is a component-based toolkit enabling rapid development of FIPA compliant agents. FIPA-OS supports the majority of the FIPA Experimental specifications (<a href="http://www.fipa.org">www.fipa.org</a>) and is being continuously improved.
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roxLife An implementation of John Conways game of life for experimental purposes in optimising Java
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Aibalone Aibalone is a free implementation of an Artificial Intelligence for the game Abalone. The project is written in java.
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FreeCBR Case Based Reasoning is a technology to make a similarity based selection from a predefined set of cases. Each case is defined by a set of features. After some cases are stored it is possible to perform a search by specifying search feature values.
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OZ World Space Oziac is an experiment to describe an existing fantasy world (the land of OZ created by L. Frank Baum) and implement it as a virtual world. Originally we will comment the books with CycL, and then use the CycL as input to a programmable VR system.
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QtCritters Simple Qt/C++ Project for learning simulation programming.
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Evolutionary Algorithm Modeling Language Evolutionary Algorithms Modelling Language. The main objective of this project is to design and preper a standard specification of the implementation-independent representation of the Evolutionary Algorithms. The representation is based on XML. Models in
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MultiThreaded CLIPS Multi-threaded version of the Popular CLIPS expert system shell. CLIPS is public-domain, this version is Open Source.
2 weekly downloads -
Numerical Cruncher Pattern recognition software package. It includes several classification and clustering algorithms. It can read data from a set of images, an ASCII file or a JDBC connection. A small TCP data server with its corresponding JDBC driver is included.
2 weekly downloads -
TicTacToe Solver Classic game solved with MinMax algorithm (full solution tree) and simple Heuristics. Specially for learning and teaching computer AI
2 weekly downloads -
Unreal Tournament Java Bot This project attempts to further the development of Java based bots in Unreal Tournament.
2 weekly downloads -
FuzzyNAND Turing Complete immutable nodes refer to dot products between nodes
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Pond Scum An Evolution Simulator of Single Cells in a Pond. This shows a crosssection of water with sun shining from above. A single cell is dropped in and has various genes. The cells multipy and evolve. See Files above for download and screenshot.
1 weekly downloads -
A Proper Empire: Terra Incognita A Proper Empire: Terra Incognita is a modding project for the computer game Empire: Total War. APE:TI extensively modifies most of the gameplay aspects of the original games.
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ACLAnalyser ACLAnalyser is a powerful tool to validate, verify and debug a MAS (Multi Agent Systems). ACLAnalyser sniff all messages exchanged between agents in a MAS, store them in a data base, and recover them later to get interesting information.
1 weekly downloads -
Game Toolbox Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
1 weekly downloads -
Genre Classification for SA languages The goal of this project is to investigate optimal ways to do genre classification for the ten indigenous South African languages. Funded by Dept of Arts and Culture of the SA Government. http://www.trifonius.co.za/projects/genre-classification
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Heuristic Goal-seeking Framework Fifteen puzzle, with its own goal-seeking to find the best solution
1 weekly downloads