- Programming Language: C# ×
Artificial Intelligence
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GNeuron This project uses massively parallel Graphics Processing Units(GPU) for neural network(Backpropagation) purposes.
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Game Toolbox Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
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GameBots# GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
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Gene Expression Programming .NET GEP is an evolutionary algorithm for function finding. This framework is a powerful way of expressing and coding genetic-like structures and quickly finding solutions through evolution by common genetic operators.
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Genetic Algorithms Framework for .Net .Net C# port of GA Framework Will be renamed to GenCube later
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Genetic Programming Engine The Genetic Programming Engine project provides a framework for conducting experiments in Genetic Programming. The framework was designed with extensability in mind and allows for easy creation of new problems and operations.
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GnuTutor GnuTutor is an open source re-imagining of the intelligent tutoring system AutoTutor (autotutor.org) developed at the Institute for Intelligent Systems at the University of Memphis. GnuTutor has a simple codebase to foster development of derivative ITS.
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Gnucula An open Gnutella network library based on GnucDNA. It is platform-independent, developer-friendly and efficient, developed in portable C++. Easy enough for the casual P2P developer and advanced enough to satisfy the research project needs.
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Grasser This project is about create a software for weed detection.
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HH-Evolver A framework for domain-specific, hyper-heuristic evolution
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HoldemAI Texas Holdem Poker AI
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HyperNEAT4CUDA This is a simple C# implementation of HyperNEAT implemented on NVidia's Compute Unified Device Architecture (CUDA).
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IM Sarah Personal desktop assistant at your service, master. ;)
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IntelliChess IntelliChess is an intelligent agent capable of playing chess with an estimated Elo rating of 1470. The chess engine in IntelliChess implements the Chess Engine Communication Protocol, and makes sensible decisions using machine learning techniques, such as adversarial search algorithms (NegaMax) and Bayesian networks. The WinBoard GUI is used for interfacing with the engine. Please post your questions to IntelliChess mailing list at: https://lists.sourceforge.net/lists/listinfo/intellichess-list.
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Intelligent Worm ‘intelliworm’ is a prototype simulation of a Intelligent Species of a common earth worm,which inherits human like decision making capabilities through Neural Network intelligence representation,all developed by integrating .NET with Lisp and Yacc.
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Intention Recognition in a Strategic Env This project is intended to be used as partial fulfillment of my Graduate program requirement. It concerns the use of artificial intelligence in a strategic environment.
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Kadte Knowledge Acquisition and Deduction Through Experience. An engine for learning and deduction using experience. Focuses on the learning part of the problem and does not approach the issues of representation. Uses C#, MySQL and Onyct.
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KnowledgeFramework To represent a basic model of knowledge I used C# and the Bamboo fx to persistence. A knowledge base is composed of objects and inference rules. I developed a set of classes for this model based on the FOL(First-order logic).
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Kodaxil Non XML-based universal representation of Knowledge, Data, Objects and Actions (Processes). Natural) language independent: documents, ontologies, facts etc. composed using a Russian thesaurus can immediately be understood in English, Mandarin or Arabic.D
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LATINO LATINO stands for Link analysis and text mining toolbox. It is a software library providing a range of data mining and machine learning algorithms with the emphasis on text mining, link analysis, and data visualization.
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LOGIC-A Logistic Coordination System for Immediate Crisis Aid (LOGIC-A)
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LR2DK Interactively evolving 2D images based on the context free design language.
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Langton's Ant by Lumpiluk This is my implementation of Langton's Ant (a popular turing machine, see http://en.wikipedia.org/wiki/Langton%27s_ant for more information) using C#. Supports multiple ants and threading. Video: http://www.youtube.com/watch?v=Vu9C_1DH31k
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Language Processing Agency The Language Processing Agency provides agents and an agent-oriented infrastructure for developing language processors in .NET. Typical language processors are transformation tools, extraction tools, language interpreters, etc.
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Large Experiment and Evaluation Tool LEET (Large Experiment and Evaluation Tool) is a front-end software utility for WEKA that simplifies large-scale experiment and evaluation of algorithms and datasets in the classification context.
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