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Developer's Image Library Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter and display a variety of images with ease.
594 weekly downloads -
FreeWRL VRML/X3D browser FreeWRL is an Open Source, cross platform VRML2 and X3D compliant browser, with script, SAI and EAI support. Platforms supported: Linux and other Unix-style platforms; Mac OS/X; Windows. Support for mobile platforms (iOS, Android, QNX) is under development.
371 weekly downloads -
Castle Game Engine 3D game engine focused on X3D and beautiful graphic effects.
191 weekly downloads -
Structure Synth Structure Synth generates 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.
100 weekly downloads -
Kambi VRML game engine The "Kambi VRML game engine" is renamed to "Castle Game Engine" (short name castle-engine). For commits and all current information see castle-engine project.
58 weekly downloads -
QVision: Computer Vision Library for Qt Computer vision and image processing library for Qt.
33 weekly downloads -
Quake 3 Movie Maker's Edition Quake 3 Movie Maker's Edition is a special version of Quake 3 engine that aids the creation of game movies, making it possible to simplify required tasks and adds new features to the engine that are related to the movie making.
29 weekly downloads -
CPS Wildfire Management Tool A wildland fire decision support system and visualization tool.
15 weekly downloads -
ShivaVG ShivaVG is an open-source ANSI C implementation of the Khronos' OpenVG specification for hardware-accelerated vector graphics API. It is built entirely on top of OpenGL.
15 weekly downloads -
MyNC Numerical Control System Universal CNC (Computer Numerical Control) system with accompanying communication and graphics libraries
15 weekly downloads -
Animadead: A Skeletal Animation Library A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
12 weekly downloads -
San Le's Free Comp. Fluid Dynamics SLFCFD stands for San Le's Free Computational Fluid Dynamics. It is a package of scientific software and graphical user interfaces for use in computational fluid dynamics. It is written in ANSI C and distributed under the terms of the GNU license.
12 weekly downloads -
Moose Multiscale Neuroscience and Systems Biology Simulator
11 weekly downloads -
System Abstraction Component Kit This is a collection of libraries contained : Shared memory allocation, configuration script processor, containers (trees, lists, queues, stacks), file system abstraction, network library, timers/threads, Image library, Display libraries, and more.
6 weekly downloads -
Equalizer - Parallel Rendering Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
9 weekly downloads -
QBlock QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
7 weekly downloads -
zSim flight simulator open-source flight simulator, for RC-models and real aircraft, with a special orientation towards gliders. OpenSceneGraph based full 3D renderer.
7 weekly downloads -
GameUI This is a GUI library designed with the goals to be light, fast, flexible, portable, and to include all features expected from an advanced GUI. It's primarily designed for games with high demands on look and feel.
2 weekly downloads -
CubicVR NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
4 weekly downloads -
Rubik's Cubik 3x3x3 Rubik's cube model. Written in C++, and uses Qt with OpenGL.
4 weekly downloads -
Vitral SDK Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.
4 weekly downloads -
libShiva Shiva is a C++ library for drawing and animation of vector graphics through an OpenGL context. It can also import SVG graphics and includes a set of "skinnable" standard GUI classes like Button, InputBox and ListBox to give functionality to drawing.
4 weekly downloads -
Boxes Project An OpenGL GUI library for C++, inspired by Neoforce Controls. Designed to offer an easy to implement, yet powerful window management system for games or applications in OpenGL.
3 weekly downloads -
DigEnv DigEnv is the implementation of various approaches to digital interactive environments, systems and projects, like multi-touch tables, interactive projections and non-conventional input methods.
3 weekly downloads -
XMKode http://xmsoft.tistory.com/297
3 weekly downloads