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A free transportation simulator game7,783 weekly downloads
libmng -THE reference library for reading, displaying, writing and examining Multiple-Image Network Graphics. MNG is the animation extension to the popular PNG image-format.400 weekly downloads
A development of David Daniels Brandy Basic8 weekly downloads
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.9 weekly downloads
This is a collection of libraries contained : Shared memory allocation, configuration script processor, containers (trees, lists, queues, stacks), file system abstraction, network library, timers/threads, Image library, Display libraries, and more.1 weekly downloads
We have implemented a raytracer in both CTM and DirectX (through brook). On modern architectures the raytracer gets between 10 and 20 million rays per second on 300,000 polygon scenes.... and even more on quake levels and other scenes.1 weekly downloads
Foi comprovado que senhas como: datas de nascimento, números de telefone, numero de cartões de crédito... são fáceis de serem descobertas (hackeadas), por isso existe o Password Generator, para gerar senhas que são difíceis de descobrir. O Sistema funciona como um gerador RANDOM, que cria instantaneamente uma série de possibilidades de combinações que o sistema julga ser mais difícil para programas e hackers descobrirem.1 weekly downloads
AfA-Scumm is the 2D adventure engine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.
Open-source (GPL) pixel art editor (based on the freeware PIXELplus 256) designed for and written in portable freeBASIC.
Rpg2Cpp (Rpg++) is a compiler that translates RPG-III and RPG/400 sources from IBM-midrange systems (iSeries, AS/400) to native C++ code. C++ class-libraries resembling the RPG-III datatypes are included as well as a tiny CL-runtime-system.