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Wanderer is a MMORPG that pretends to be revolutionary game from the view point of playability. Fully developed in C++ using Boost and SDL.
Enable interaction of users in a 3D environment via use of a webcam and, image processing and motion tracking techniques.
Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
viblab is library and application suite for mathimatical research.1 weekly downloads
Top - down cRPG game.
portable ZX-Spectrum emulator based on UnrealSpeccy 0.37.3 by SMT. Project moved to http://code.google.com/p/unrealspeccyp/
Mosaic game in 15-like view.
A raytracer implementation that distributes the computation on several CPUs and GPU.
Starting out as a studentproject, with the goal of doing a remake of Zelda in 3D, the project has later evolved into a general 3D game engine. The final result of the studentproject is available for downloading. The generic engine is under development.1 weekly downloads
Multiplayer fantasy rpg game based on paper & pen game Temny Mesic.
An open source UI for the Millennium Institutes's Threshold 21 - North America (T21-NA) model written in C# using the Tao Framework.1 weekly downloads
SourceQuake -- Just another quake engine.
The Space Conquerors is a 3D real-time strategy game. The main game's objective is to choose one from many races and to conquer moons and planets through great 3rd person spacial battles.
SSS is a free, open-source flight simulator with an emphasis on gliding around interesting terrain.2 weekly downloads
Simerge is a space simulation project of mixed genre containing ego perspective elements. The gameplay is oriented on trade, build and fight.
Sickness is a FPS build around OGRE 3D. It's using Audiere, Newton and some other utilities. The story is happening in a city infected by a strange virus.1 weekly downloads
Shadows will be a mmo with a very unique spell and crafting system. The IrrLicht graphics engine (http://irrlicht.sourceforge.net) shall be utilized to serve as a cross platform engine. I'm oping to create the feel of a graphical mud more than an mmo.
Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
ScenicSkies is a open source planetarium software under development which in time is going to have photorealistic rendering of the skies both during the day and night.
A game similar to Final Fantasy Tactics and Disgaea with the story of the Three Kingdoms (the famous Romance of the Three Kingdoms).
Rollo - The Legend of Roundio and Juliare. Play Roundio, the circular star cross'd lover of Juliare Cubulet. Rollo is a GPL platformer that makes use of Qt, OpenGL and Box2D.
To develop a light weight simulator for simulating the motion of different type of robots in different environments. This project involves an OpenGL based 3D simulator for a WANET.2 weekly downloads
This screensaver shows ripples on the desktop. The main aim of this project is using GPU for calculations.
A free, 3D MMORPG, built using CrystalSpace game engine.
A portable emulator of the Commodore 264 familiy of computers (Plus/4, C16, and C116), aiming for the best accuracy and compatibility.2 weekly downloads