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EpicWorks Game Engine EpicWorks is a graphic engine for game development, which the main goal is the use of the most recent technics of real-time rendering.
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Equalizer - Parallel Rendering Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
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Euclid's Teaset A small game project.
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Exemplar Adventure Engine Exemplar is a 2D Adventure Game Engine that is similar to SCUMM. The complete system can be used to create games alike The Curse Of Monkey Island in terms of graphics and architecture. (DEAD FOR NOW)
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ExtensibleRPGWorld The goal of this project is to create a MMORPG system which dynamically creates terrain (based of templates), quests (using an expert system), as well as items and spells (based off of a balanced point system).
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Ez - the 3D UI toolkit Ez is a comprehensive cross-platform C++ 3D/VR application framework. It provides interaction tools and 2D/3D widgets for building 3D User Interfaces.
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Ezia Engine This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
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Facilis Engine An easy to use managed graphics engine. Utilises OpenGL, Direct3D9, and Xna through an abstraction layer. Accompanied by a number of other helpfull tools, for example to simplify input and networking.
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Failed State Failed State is a role-playing-game based in the present day world. You start by taking over weakly governed countries and slowly gaining power with the ultimate goal of world domination.
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Fearkiller Fearkiller is a shooter in the best traditions of Crimsonland and AlienShooter based on CrystalSpace3D engine. Using open data storage formats provides greate extensibility of the game. The game editor provides very comfortable game data manipulations.
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Field (Game) Field is a 3D space-combat game, inspired by Asteroids. Players control their ship in space and use its weaponry to destroy asteroids/enemies. Focused on a single-player campaign, but multiplayer is planned. Reminiscent of the Descent series.
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Fire Dynamics Simulator and Smokeview FDS and Smokeview Development has moved to http://fire.nist.gov/fds please update your bookmarks.
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FireBlade Particle Engine FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
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FlexiSense FlexiSense is a free GUI library, for the creation of user interfaces for games or other applications. The library is object orientated, written in C++, cross-platform and free renderer, provides transition and motion effects. Is support themes.
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FluxViz FluxViz is a simple cross-platform tool that uses parallel coordinates for the visualization of high-dimensional spaces, and allows for different rendering modes (depending on the purpose of the investigation).
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Flying Cow Flying Cow is a three-dimensional user interface for quickly seeking an item. It provides an interface similar to that of iTunes Cover Flow.
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Force Field X FFX is a molecular biophysics tool written in pure Java. We have implemented the Atomic Multipole Optimized Energetics for Biomolecular Applications (AMOEBA) force field with special features for crystallography.
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Free Allegiance Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
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Free Objects for Crystallography Object-oriented crystallographic library and program, for the analysis of Crystal structures from scattering experiments: optimized scattering computation, Graphical interface for structures and data, global optimization algorithms.
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Free and Open Source Smackdown (FOSS) Mod-friendly framework for the creation of 3D-rendered, two-dimensional fighting games. Default character-set features open source mascots (e.g. Tux). A cross-platform Super Smash Bros. clone.
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FreeSG A portable, high-level 3D engine with an emphasis on generality. So far it is mainly used in CAD applications in need of geometrical constraint solving and other geometrical methods. FreeSG is designed as an integrable component and not a framework.
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FreeVolts A revival of the once-famous Acclaim's game Re-Volt, a RC cars racing game. We want to offer a free, portable (Windows & Unix), bug-free and enhanced, but multiplayer only, game engine to replace the original, while still using original data files.
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FreeWRL VRML/X3D browser FreeWRL is an Open Source, cross platform VRML2 and X3D compliant browser, with script, SAI and EAI support. Platforms supported: Linux and other Unix-style platforms; Mac OS/X; Windows. Support for mobile platforms (iOS, Android, QNX) is under development.
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Freeband Freeband is a free, cross-platform, open source alternative to the games Guitar Hero and similar games.
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FunctionShower Tool for displaying functions, also enables user to graphically solve virtually any equation
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