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The Pulse Engine is a game engine that has been developed over the course of two years. Along with the Pacemaker toolset, it contains everything you need to create a game including 3D rendering, audio, networking, and python scripting.1 weekly downloads
High level OpenGL framework and game engine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use game engine.1 weekly downloads
A cross-platform OpenGL based lightweight scenegraph library1 weekly downloads
Resu-engine is a 3D game engine project which purpose is to provide easy way for creating new games, and game project of 3D arcade race video game, like "Rock'n'Roll racing".1 weekly downloads
SpadgerE is a 3D game engine. It is small but complete! At least, it will be complete :-P1 weekly downloads
A modular, cross-platform game engine written in C++ . The main goal is to provide a flexible system for easy prototyping.1 weekly downloads
An universal 3d visualisation tool, web browser, art tool and experimental platform based on a client/server environment.1 weekly downloads
The VolxEngine is a game engine, including 2D & 3D rendering, Lua script implementation, input, collision and particle systems. It's based on SharpDX (http://sharpdx.org/) and is intended to be a very fllexible game engine made from C#1 weekly downloads
The lovely world, where all players can create wonderful contraptions, enjoy a nice, relaxing brainstorm, or even play around stupidly with reactors and TNT ! Woohoo!1 weekly downloads
Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.1 weekly downloads
3DTours is a C# 3D virtual reality tool based on Irrlicht 3D engine and .NET framework 2.0, can be used to demonstrate a tourism site, a building, an art gallery or whatever you can imagine of. Developed by Thai Minh Hoang Ha and Dang Duc Vinh.
3D Rendering Engine supporting DirectX 9, DirectX 10 and OpenGL for Windows 2k/XP/Vista.
Planning for a game engine
AARPG is an engine for a Auto Adjusting Role Plaing Game The goal of this project is to create an game engine for RPG's with a minimum need of balancing and scripting. Skill levels are adjusted automatically by using or not using the skill.
Desktop based viewer for CAD files.
ASTengine is an Open Source 3D engine with outstanding graphics and physics. It can be a base for a 3D game or demo.
Alfred`s World is a 3D physics engine for game development in XNA(tm). Designed to run under Xbox 360(tm) using the Microsoft(r) XNA(tm) gaming development platform.
A new online game using real-time combat in a massivley multiplay game environment, that also focuses on crafting and a roleplaying atmosphere. Will also be plotted around a large expansive world in which you can conquer, to become king of the lands.
Anonymous 3D Game Engine
A somewhat basic mmorpg(massive multiplayer online role playing game). This game will be my first project on a basic road to making my games. I hope that it works out fine, as I will make it with my friends.
Beowulf is a multipurpose 3D Game Engine where every thing should be interchangeable. (Like you want to use your own vector class...no problem.) There will be provided two Sub-Engines: OpenGL and DirectX. Also support for AGEIA PhysX is planned.
A C# XNA game mimicking the style of more traditional Final Fantasy games. Builds for PC and XBox360.
Bloodstone is a RPG produced as the 3rd year project for a Computer and Video Games course at the University of Salford.