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@rbre : Open 3D genealogy @rbre uses X3D to let people create, visualize, browse and share genealogical data, by using 2D individual icons assembled in 3D family trees. @rbre will include P2P functions for sharing.
3 weekly downloads -
Cs3D A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
3 weekly downloads -
DBE - Dynamic Balance Engine A basis for robot balance that eases the software development of balancing robots with a balancing engine. The DBE also will simulate physics locally on a desktop in Open GL to test the actual balancing algorithm or the client's ideas for a balancing ro
3 weekly downloads -
FireBlade Particle Engine FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
3 weekly downloads -
Human AI Net The plan is to network our minds together at the conscious and subconscious and metaphysical levels through interactive psychology of feedback loops between many user-interfaces in a global scale-free peer-to-peer network, like mouse movements (2 dimensions), evolving Java code that reads from microphone and writes to speakers (wave amplitude per channel is position, 44100 per second), mind reading game controllers like Emotiv Epoc or OpenEEG, OSC musical instrument protocol, Nintendo Wii controllers (6 dimensions each), Wikipedia-like systems mapping out our ideas (each as a dimension), or anything that can be represented as streaming vectors. Using any or all these devices at once in the global network, we get past the details of specific devices and identity and view everyone as one space of many dimensions, a continuous connected streaming readable and writable view of everyones' statistical patterns of thinking, amplifying eachothers' intelligence and creativity and emotions
3 weekly downloads -
MOKA - 3D Topological Modeler MOKA is a 3D geometrical modeler based on a topological kernel using generalized maps.
3 weekly downloads -
MatODE Matlab interface to the Open Dynamics Engine (ODE)
3 weekly downloads -
MaxDream MaxDream is a cross-platform open source game(/simulation) engine based on OpenTK and .Net/Mono. MaxDream goal is to be compatible with any other game Engine and any game techniques, so you can use your own methods, without changing the source code.
3 weekly downloads -
OpenGL Target Practice OpenGL Target Practice. Simple OpenGL based shooter developed for educational and entertainment purposes. OpenAL is used for audio. Warning: Contains cheezy blood splatter effects.
3 weekly downloads -
Pixcon Graphics SDK Pixcon is an SDK for windows & linux designed to promote the development of graphic applications, games, & image rendering.
3 weekly downloads -
Quake III Arena The intention of this project is to provide the source code of the commercial video game Quake III Arena. The goal of this project to improve upon the games graphical capabilities, which may include new content. Any contribution are welcome.
3 weekly downloads -
Skycastle Game Platform Skycastle is a free multiplayer game engine focusing on player creativity and world simulation.
3 weekly downloads -
TA3D TA3D is a remake of Total Annihilation (a real time strategy game) in real 3D using OpenGl, Allegro(GL), for Windows linux (x86,x86_64)
3 weekly downloads -
The Open Engine The Open Engine is a game engine library, that provides ease and fast programming for OpenGL based softwares. Is intended mainly for gaming programming. Uses OpenGL and other APIs in the core library.
3 weekly downloads -
Trepidation Trepidation is an open source first person shooter based on the IOQuake3 engine. Trepidation was a project originally conceived on April 9, 2006 with the intent to build a free first person shooter with a sci-fi theme. The idea was initially developed by members of the Star Trek Elite Force gaming community. The project disbanded before the game was complete sometime in 2008. The game includes: 16 multiplayer levels (maps). Many quake 3 maps have also been tested and work with the game. An original soundtrack featuring 10 original tracks. 6 Game Modes. In game Voice Over IP Support (VOIP) All New Weapons Instagib Modifier Available On Most Game Modes. The Game Modes included are : Trepidation: A Team based game where the object is to destroy the other team’s power core Various defensive structures can be built to protect your base and achieve your goal. While this game employs strategy it is extremely fast paced and teamwork is a must. Deathmatch: You see t
3 weekly downloads -
Vitral SDK Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.
3 weekly downloads -
VoxRend VoxRend is an OpenSource voxel graphic engine. It can be used to create games or simulations, but you can use it to get other graphic representations. Uses tile-maps and can load and render Ken's VOX files. Today it's inactive but I have plans for the
3 weekly downloads -
WZ 2100 Improvizing Parts of Warzone 2100 (wz2100.net) made better but not necessarily in the game made available to YOU!
3 weekly downloads -
X3D libraries A set of libraries and tools to work with X3D data, files (XML) and rendering (OpenGL)
3 weekly downloads -
Yeti3D PRO - Portable 3D Engine This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
3 weekly downloads -
Acorn Drop A little Blender game where you are a squirrel and you have to collect Acorns that are falling form the top of the screen.
2 weekly downloads -
Ajax3d Javascript 3d engine using the WHATWG HTML <canvas> tag for output.
2 weekly downloads -
Black Engine An open source, cross platform, 3D Graphics Simulation Engine written in C++ using SDL and OpenGL. It loads in v.30 BSP files from Half-Life.
2 weekly downloads -
Castor3D Multi-platform, multi-renderer 3D Engine.
2 weekly downloads -
CorEngine CorEngine is a work in progress, OpenGL graphics powered, compact open source 3d game engine aimed towards independent game developers for quick prototyping and game/virtual environment creation. It supports a standard set of features, like skeletal animation, post processing, windows and linux support, LUA/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio. CorEngine binaries and code are provided free of charge without restrictions.
2 weekly downloads